- fix a bunch of msvc warnings (mostly assigning double constants to float variables)
[supertux.git] / src / badguy / yeti.cpp
index 2b18b98..76f0faa 100644 (file)
@@ -56,10 +56,10 @@ Yeti::Yeti(const lisp::Lisp& reader)
        : BadGuy(reader, "images/creatures/yeti/yeti.sprite")
 {
   hit_points = INITIAL_HITPOINTS;
-  reader.get("dead-script", dead_script);
   countMe = false;
   sound_manager->preload("sounds/yeti_gna.wav");
   sound_manager->preload("sounds/yeti_roar.wav");
+  draw_dead_script_hint = false;
 }
 
 Yeti::~Yeti()
@@ -164,18 +164,21 @@ Yeti::summon_snowball()
 }
 
 bool
-Yeti::collision_squished(Player& player)
+Yeti::collision_squished(GameObject& object)
 {
-  kill_squished(player);
+  kill_squished(object);
 
   return true;
 }
 
 void
-Yeti::kill_squished(Player& player)
+Yeti::kill_squished(GameObject& object)
 {
-    player.bounce(*this);
-    take_hit(player);
+  Player* player = dynamic_cast<Player*>(&object);
+  if (player) {
+    player->bounce(*this);
+    take_hit(*player);
+  }
 }
 
 void Yeti::take_hit(Player& )
@@ -199,7 +202,6 @@ void Yeti::take_hit(Player& )
 
     if (countMe) Sector::current()->get_level()->stats.badguys++;
 
-    // start script
     if(dead_script != "") {
       std::istringstream stream(dead_script);
       Sector::current()->run_script(stream, "Yeti - dead-script");
@@ -225,10 +227,6 @@ Yeti::write(lisp::Writer& writer)
   writer.write_float("x", start_position.x);
   writer.write_float("y", start_position.y);
 
-  if(dead_script != "") {
-    writer.write_string("dead-script", dead_script);
-  }
-
   writer.end_list("yeti");
 }
 
@@ -236,7 +234,7 @@ void
 Yeti::drop_stalactite()
 {
   // make a stalactite falling down and shake camera a bit
-  Sector::current()->camera->shake(.1, 0, 10);
+  Sector::current()->camera->shake(.1f, 0, 10);
 
   YetiStalactite* nearest = 0;
   float dist = FLT_MAX;