-// $Id$
-//
// SuperTux - Walking Leaf
// Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __WALKINGLEAF_H__
-#define __WALKINGLEAF_H__
+#ifndef HEADER_SUPERTUX_BADGUY_WALKINGLEAF_HPP
+#define HEADER_SUPERTUX_BADGUY_WALKINGLEAF_HPP
-#include "walking_badguy.hpp"
+#include "badguy/walking_badguy.hpp"
/*
* Easy to kill badguy that does not jump down from it's ledge.
class WalkingLeaf : public WalkingBadguy
{
public:
- WalkingLeaf(const lisp::Lisp& reader);
+ WalkingLeaf(const Reader& reader);
WalkingLeaf(const Vector& pos, Direction d);
- virtual WalkingLeaf* clone() const { return new WalkingLeaf(*this); }
-
protected:
- bool collision_squished(Player& player);
+ bool collision_squished(GameObject& object);
};
#endif
+
+/* EOF */