#include "object/sprite_particle.hpp"
WalkingLeaf::WalkingLeaf(const lisp::Lisp& reader)
- : WalkingBadguy(reader, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
+ : WalkingBadguy(reader, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
{
walk_speed = 60;
max_drop_height = 16;
}
WalkingLeaf::WalkingLeaf(const Vector& pos, Direction d)
- : WalkingBadguy(pos, d, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
+ : WalkingBadguy(pos, d, "images/creatures/walkingleaf/walkingleaf.sprite", "left", "right")
{
walk_speed = 60;
max_drop_height = 16;