Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git] / src / badguy / walking_badguy.hpp
index 98d694f..313a529 100644 (file)
@@ -37,9 +37,11 @@ public:
   void active_update(float elapsed_time);
   void collision_solid(const CollisionHit& hit);
   HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
+  void freeze();
+  void unfreeze();
 
 protected:
-  void turn_around(); 
+  void turn_around();
 
   std::string walk_left_action;
   std::string walk_right_action;