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Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git]
/
src
/
badguy
/
walking_badguy.hpp
diff --git
a/src/badguy/walking_badguy.hpp
b/src/badguy/walking_badguy.hpp
index
6f023a8
..
313a529
100644
(file)
--- a/
src/badguy/walking_badguy.hpp
+++ b/
src/badguy/walking_badguy.hpp
@@
-37,6
+37,8
@@
public:
void active_update(float elapsed_time);
void collision_solid(const CollisionHit& hit);
HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
+ void freeze();
+ void unfreeze();
protected:
void turn_around();