Dead snowballs don't walk around.
[supertux.git] / src / badguy / totem.hpp
index 89ef732..74022c5 100644 (file)
@@ -33,7 +33,7 @@ public:
   Totem(const Totem& totem);
   ~Totem();
 
-  void activate();
+  void initialize();
   void active_update(float elapsed_time);
   void write(lisp::Writer& writer);
   void collision_solid(const CollisionHit& hit);
@@ -46,7 +46,7 @@ protected:
   Totem* carrying; /**< Totem we are currently carrying (or 0) */
   Totem* carried_by; /**< Totem by which we are currently carried (or 0) */
 
-  bool collision_squished(Player& player);
+  bool collision_squished(GameObject& object);
   void kill_fall();
 
   void jump_on(Totem* target); /**< jump on target */