-// $Id: sspiky.hpp 2642 2005-06-26 13:38:53Z matzebraun $
-//
+// $Id$
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __SSPIKY_H__
#define __SSPIKY_H__
-#include "badguy.hpp"
+#include "walking_badguy.hpp"
-class SSpiky : public BadGuy
+class SSpiky : public WalkingBadguy
{
public:
SSpiky(const lisp::Lisp& reader);
void activate();
void write(lisp::Writer& writer);
- HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
+ void collision_solid(const CollisionHit& hit);
HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
void active_update(float elapsed_time);
-protected:
- Timer timer;
+ void freeze();
+ bool is_freezable() const;
+ virtual SSpiky* clone() const { return new SSpiky(*this); }
+
+protected:
enum SSpikyState {
SSPIKY_SLEEPING,
SSPIKY_WAKING,
SSPIKY_WALKING
};
SSpikyState state;
-
};
#endif