fix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
[supertux.git] / src / badguy / spiky.cpp
index 0436883..8561558 100644 (file)
@@ -29,7 +29,7 @@ Spiky::Spiky(const lisp::Lisp& reader)
   reader.get("x", start_position.x);
   reader.get("y", start_position.y);
   bbox.set_size(31.8, 31.8);
-  sprite = sprite_manager->create("spiky");
+  sprite = sprite_manager->create("images/creatures/spiky/spiky.sprite");
 }
 
 void