Applied sound pre-loading patch from mathnerd314 (#331)
[supertux.git] / src / badguy / spidermite.hpp
index 5c1bd5e..1e17f09 100644 (file)
@@ -28,10 +28,10 @@ public:
   SpiderMite(const lisp::Lisp& reader);
   SpiderMite(const Vector& pos);
 
-  void activate();
+  void initialize();
   void write(lisp::Writer& writer);
   void active_update(float elapsed_time);
-  HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
+  void collision_solid(const CollisionHit& hit);
 
   virtual SpiderMite* clone() const { return new SpiderMite(*this); }
 
@@ -41,10 +41,9 @@ protected:
     FLY_DOWN
   };
   SpiderMiteMode mode;
-  bool collision_squished(Player& player);
+  bool collision_squished(GameObject& object);
 private:
   Timer timer;
 };
 
 #endif
-