-// $Id: flyingsnowball.cpp 2642 2005-06-26 13:38:53Z matzebraun $
-//
+// $Id$
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
#include <stdio.h>
#include "spidermite.hpp"
-static const float FLYTIME = 1.2;
-static const float FLYSPEED = 100.0;
+static const float FLYTIME = 1.2f;
+static const float FLYSPEED = -100.0f;
SpiderMite::SpiderMite(const lisp::Lisp& reader)
+ : BadGuy(reader, "images/creatures/spidermite/spidermite.sprite")
{
- reader.get("x", start_position.x);
- reader.get("y", start_position.y);
- bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("images/creatures/spidermite/spidermite.sprite");
physic.enable_gravity(false);
}
-SpiderMite::SpiderMite(float pos_x, float pos_y)
+SpiderMite::SpiderMite(const Vector& pos)
+ : BadGuy(pos, "images/creatures/spidermite/spidermite.sprite")
{
- start_position.x = pos_x;
- start_position.y = pos_y;
- bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("images/creatures/spidermite/spidermite.sprite");
physic.enable_gravity(false);
}
writer.end_list("spidermite");
}
-void
+void
SpiderMite::activate()
{
sprite->set_action(dir == LEFT ? "left" : "right");
}
bool
-SpiderMite::collision_squished(Player& player)
+SpiderMite::collision_squished(GameObject& object)
{
sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
- kill_squished(player);
+ kill_squished(object);
return true;
}
-HitResponse
-SpiderMite::collision_solid(GameObject& , const CollisionHit& hit)
+void
+SpiderMite::collision_solid(const CollisionHit& hit)
{
- if(fabsf(hit.normal.y) > 1.5) { // hit floor or roof?
+ if(hit.top || hit.bottom) { // hit floor or roof?
physic.set_velocity_y(0);
}
-
- return CONTINUE;
}
void
-SpiderMite::active_update(float elapsed_time)
+SpiderMite::active_update(float elapsed_time)
{
if(timer.check()) {
if(mode == FLY_UP) {
timer.start(FLYTIME);
}
movement=physic.get_movement(elapsed_time);
- dir= Sector::current()->player->get_pos().x>get_pos().x?RIGHT:LEFT;
- sprite->set_action(dir == LEFT ? "left" : "right");
+
+ Player* player = this->get_nearest_player();
+ if (player) {
+ dir = (player->get_pos().x > get_pos().x) ? RIGHT : LEFT;
+ sprite->set_action(dir == LEFT ? "left" : "right");
+ }
}
IMPLEMENT_FACTORY(SpiderMite, "spidermite")