reader.get("x", start_position.x);
reader.get("y", start_position.y);
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("snowsnail");
+ sprite = sprite_manager->create("images/creatures/snowsnail/snowsnail.sprite");
set_direction = false;
}
start_position.x = pos_x;
start_position.y = pos_y;
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("snowsnail");
+ sprite = sprite_manager->create("images/creatures/snowsnail/snowsnail.sprite");
set_direction = true;
initial_direction = d;
}
void
SnowSnail::active_update(float elapsed_time)
{
- if(flat_timer.started()) {
+ if((ice_state != ICESTATE_KICKED) && flat_timer.started()) {
sprite->set_fps(64 - 15 * flat_timer.get_timegone());
}
if(ice_state == ICESTATE_FLAT && flat_timer.check()) {
dir = dir == LEFT ? RIGHT : LEFT;
sprite->set_action(dir == LEFT ? "flat-left" : "flat-right");
+ sprite->set_fps(64);
physic.set_velocity_x(-physic.get_velocity_x());
sound_manager->play("sounds/iceblock_bump.wav", get_pos());
break;
}
physic.set_velocity_x(dir == LEFT ? -KICKSPEED : KICKSPEED);
sprite->set_action(dir == LEFT ? "flat-left" : "flat-right");
+ sprite->set_fps(64);
ice_state = ICESTATE_KICKED;
break;
}