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fix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
[supertux.git]
/
src
/
badguy
/
snowball.hpp
diff --git
a/src/badguy/snowball.hpp
b/src/badguy/snowball.hpp
index
3e34034
..
5357490
100644
(file)
--- a/
src/badguy/snowball.hpp
+++ b/
src/badguy/snowball.hpp
@@
-38,6
+38,7
@@
protected:
bool collision_squished(Player& player);
bool set_direction;
Direction initial_direction;
+ bool fluffy;
};
#endif