reader.get("x", start_position.x);
reader.get("y", start_position.y);
//This is for a hidden badguy :)
- bool fluffy = false;
+ fluffy = false;
reader.get("fluffy",fluffy);
bbox.set_size(31.8, 31.8);
if (fluffy) sprite = sprite_manager->create("fluffy");
- else sprite = sprite_manager->create("snowball");
+ else sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
set_direction = false;
}
start_position.x = pos_x;
start_position.y = pos_y;
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("snowball");
+ sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
set_direction = true;
initial_direction = d;
}
writer.write_float("y", start_position.y);
if (fluffy) { // don't give us away at every snowball
- writer.write_bool("fluffy", true)
+ writer.write_bool("fluffy", true);
}
writer.end_list("snowball");