{
reader.read_float("x", start_position.x);
reader.read_float("y", start_position.y);
- bbox.set_size(32, 32);
+ bbox.set_size(31.8, 31.8);
sprite = sprite_manager->create("snowball");
}
{
start_position.x = pos_x;
start_position.y = pos_y;
- bbox.set_size(32, 32);
+ bbox.set_size(31.8, 31.8);
sprite = sprite_manager->create("snowball");
}