fix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
[supertux.git] / src / badguy / snowball.cpp
index 66ac431..8da2e70 100644 (file)
@@ -28,8 +28,12 @@ SnowBall::SnowBall(const lisp::Lisp& reader)
 {
   reader.get("x", start_position.x);
   reader.get("y", start_position.y);
+  //This is for a hidden badguy :)
+  fluffy = false;  
+  reader.get("fluffy",fluffy);
   bbox.set_size(31.8, 31.8);
-  sprite = sprite_manager->create("snowball");
+  if (fluffy) sprite = sprite_manager->create("images/creatures/fluffy/fluffy.sprite");
+  else sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
   set_direction = false;
 }
 
@@ -38,7 +42,7 @@ SnowBall::SnowBall(float pos_x, float pos_y, Direction d)
   start_position.x = pos_x;
   start_position.y = pos_y;
   bbox.set_size(31.8, 31.8);
-  sprite = sprite_manager->create("snowball");
+  sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
   set_direction = true;
   initial_direction = d;
 }
@@ -51,6 +55,10 @@ SnowBall::write(lisp::Writer& writer)
   writer.write_float("x", start_position.x);
   writer.write_float("y", start_position.y);
 
+  if (fluffy) {  // don't give us away at every snowball
+    writer.write_bool("fluffy", true);
+  }
+
   writer.end_list("snowball");
 }