SnowBall::SnowBall(const lisp::Lisp& reader)
: BadGuy(reader, "images/creatures/snowball/snowball.sprite")
{
- /*
- fluffy = false;
- reader.get("fluffy",fluffy);
- if (fluffy) {
- delete sprite;
- sprite = sprite_manager->create("images/creatures/fluffy/fluffy.sprite");
- }
- */
set_direction = false;
+ reader.get("direction", direction);
+ if( direction != "auto" && direction != ""){
+ set_direction = true;
+ initial_direction = str2dir( direction );
+ }
}
SnowBall::SnowBall(const Vector& pos, Direction d)
{
writer.start_list("snowball");
+ writer.write_string("direction", direction);
writer.write_float("x", start_position.x);
writer.write_float("y", start_position.y);
/*