#include "skullyhop.hpp"
#include "random_generator.hpp"
+#include "lisp/writer.hpp"
+#include "object_factory.hpp"
+#include "audio/sound_manager.hpp"
+#include "sprite/sprite.hpp"
namespace {
const float VERTICAL_SPEED = -450; /**< y-speed when jumping */
SkullyHop::write(lisp::Writer& writer)
{
writer.start_list("skullyhop");
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
+ writer.write("x", start_position.x);
+ writer.write("y", start_position.y);
writer.end_list("skullyhop");
}