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Fixed game crashing when leaving the worldmap
[supertux.git]
/
src
/
badguy
/
root.hpp
diff --git
a/src/badguy/root.hpp
b/src/badguy/root.hpp
index
d693f23
..
b3a302c
100644
(file)
--- a/
src/badguy/root.hpp
+++ b/
src/badguy/root.hpp
@@
-30,7
+30,6
@@
public:
Root(const Vector& pos);
~Root();
- void activate();
void deactivate();
void active_update(float elapsed_time);
virtual void draw(DrawingContext& context);