#include <config.h>
-#include "rocketexplosion.h"
+#include "rocketexplosion.hpp"
static const float EXPLOSIONTIME = 1;
void
RocketExplosion::write(lisp::Writer& )
{
- // bombs are only temporarily so don't write them out...
+ // rocket explosions are only temporarily so don't write them out...
}
HitResponse