// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
-#include "poisonivy.h"
+#include "poisonivy.hpp"
static const float WALKSPEED = 80;
{
reader.get("x", start_position.x);
reader.get("y", start_position.y);
+ stay_on_platform = false;
+ reader.get("stay-on-platform", stay_on_platform);
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("poisonivy");
+ sprite = sprite_manager->create("images/creatures/poison_ivy/poison_ivy.sprite");
set_direction = false;
}
-PoisonIvy::PoisonIvy(float pos_x, float pos_y, Direction d)
+PoisonIvy::PoisonIvy(float pos_x, float pos_y, Direction d, bool stay_on_plat = false)
{
start_position.x = pos_x;
start_position.y = pos_y;
+ stay_on_platform = stay_on_plat;
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("poisonivy");
+ sprite = sprite_manager->create("images/creatures/poison_ivy/poison_ivy.sprite");
set_direction = true;
initial_direction = d;
}
writer.write_float("x", start_position.x);
writer.write_float("y", start_position.y);
+ if (stay_on_platform) writer.write_bool("stay-on-platform", true);
writer.end_list("poisonivy");
}
sprite->set_action(dir == LEFT ? "left" : "right");
}
+void
+PoisonIvy::active_update(float elapsed_time)
+{
+ if (stay_on_platform && may_fall_off_platform())
+ {
+ dir = (dir == LEFT ? RIGHT : LEFT);
+ sprite->set_action(dir == LEFT ? "left" : "right");
+ physic.set_velocity_x(-physic.get_velocity_x());
+ }
+}
+
bool
PoisonIvy::collision_squished(Player& player)
{