changed worldmap to be stored inside the same directory as the levelsubset, fixed...
[supertux.git] / src / badguy / nolok_01.cpp
index ac3a8e1..1a5768f 100644 (file)
@@ -33,8 +33,8 @@ Nolok_01::write(lisp::Writer& writer)
 {
   writer.start_list("nolok01");
 
-  writer.write_float("x", get_pos().x);
-  writer.write_float("y", get_pos().y);
+  writer.write_float("x", start_position.x);
+  writer.write_float("y", start_position.y);
 
   writer.end_list("nolok01");
 }