// spawn some particles
// TODO: provide convenience function in MovingSprite or MovingObject?
- for (int i = 0; i < 25; i++) {
- Vector ppos = bbox.get_middle();
+ for (int px = (int)stumpy->get_bbox().p1.x; px < (int)stumpy->get_bbox().p2.x; px+=10) {
+ Vector ppos = Vector(px, stumpy->get_bbox().p1.y-5);
float angle = systemRandom.randf(-M_PI_2, M_PI_2);
float velocity = systemRandom.randf(45, 90);
float vx = sin(angle)*velocity;