+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#include <config.h>
#include "mrtree.h"
static const float WALKSPEED = 50;
+static const float WALKSPEED_SMALL = 30;
MrTree::MrTree(const lisp::Lisp& reader)
: mystate(STATE_BIG)
void
MrTree::activate()
{
- physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED);
- if(mystate == STATE_BIG)
+ if(mystate == STATE_BIG) {
+ physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED);
sprite->set_action(dir == LEFT ? "left" : "right");
- else
+ } else {
+ physic.set_velocity_x(dir == LEFT ? -WALKSPEED_SMALL : WALKSPEED_SMALL);
sprite->set_action(dir == LEFT ? "small-left" : "small-right");
+ }
}
bool
mystate = STATE_NORMAL;
activate();
- SoundManager::get()->play_sound(IDToSound(SND_SQUISH), get_pos(),
- player.get_pos());
+ sound_manager->play_sound("squish", get_pos(), player.get_pos());
player.bounce(*this);
} else {
sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");