static const float SPEED = 200;
MrRocket::MrRocket(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/mr_rocket/mr_rocket.sprite")
+ : BadGuy(reader, "images/creatures/mr_rocket/mr_rocket.sprite")
{
}
MrRocket::MrRocket(const Vector& pos, Direction d)
- : BadGuy(pos, d, "images/creatures/mr_rocket/mr_rocket.sprite")
+ : BadGuy(pos, d, "images/creatures/mr_rocket/mr_rocket.sprite")
{
}
}
void
-MrRocket::activate()
+MrRocket::initialize()
{
physic.set_velocity_x(dir == LEFT ? -SPEED : SPEED);
physic.enable_gravity(false);