Set 'licence' attribute on sound files
[supertux.git] / src / badguy / mrrocket.cpp
index 4ac7045..58f4df1 100644 (file)
 #include <config.h>
 
 #include "mrrocket.hpp"
+
 #include "object/explosion.hpp"
+#include "lisp/writer.hpp"
+#include "object_factory.hpp"
+#include "sector.hpp"
+#include "sprite/sprite.hpp"
 
 static const float SPEED = 200;
 
 MrRocket::MrRocket(const lisp::Lisp& reader)
-       : BadGuy(reader, "images/creatures/mr_rocket/mr_rocket.sprite")
+        : BadGuy(reader, "images/creatures/mr_rocket/mr_rocket.sprite")
 {
 }
 
 MrRocket::MrRocket(const Vector& pos, Direction d)
-       : BadGuy(pos, d, "images/creatures/mr_rocket/mr_rocket.sprite")
+        : BadGuy(pos, d, "images/creatures/mr_rocket/mr_rocket.sprite")
 {
 }
 
@@ -39,14 +44,14 @@ MrRocket::write(lisp::Writer& writer)
 {
   writer.start_list("mrrocket");
 
-  writer.write_float("x", start_position.x);
-  writer.write_float("y", start_position.y);
+  writer.write("x", start_position.x);
+  writer.write("y", start_position.y);
 
   writer.end_list("mrrocket");
 }
 
 void
-MrRocket::activate()
+MrRocket::initialize()
 {
   physic.set_velocity_x(dir == LEFT ? -SPEED : SPEED);
   physic.enable_gravity(false);