Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git] / src / badguy / mriceblock.hpp
index 4f95bd9..93aba4e 100644 (file)
@@ -37,9 +37,12 @@ public:
   HitResponse collision_player(Player& player, const CollisionHit& hit);
 
   void active_update(float elapsed_time);
-  
+
   void grab(MovingObject& object, const Vector& pos, Direction dir);
   void ungrab(MovingObject& object, Direction dir);
+  bool is_portable() const;
+
+  bool can_break();
 
   virtual MrIceBlock* clone() const { return new MrIceBlock(*this); }
 
@@ -55,11 +58,10 @@ private:
   };
 
   void set_state(IceState state);
+
   IceState ice_state;
   Timer flat_timer;
   int squishcount;
 };
 
 #endif
-