fix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
[supertux.git] / src / badguy / mriceblock.hpp
index bd0ff53..4f5d957 100644 (file)
@@ -28,7 +28,7 @@ class MrIceBlock : public BadGuy, public Portable
 {
 public:
   MrIceBlock(const lisp::Lisp& reader);
-  MrIceBlock(float pos_x, float pos_y, Direction d);
+  MrIceBlock(float pos_x, float pos_y, Direction d, bool stay_on_plat);
 
   void activate();
   void write(lisp::Writer& writer);
@@ -59,6 +59,7 @@ private:
   Timer flat_timer;
   int squishcount;
   bool set_direction;
+  bool stay_on_platform;
   Direction initial_direction;
 };