{
reader.get("x", start_position.x);
reader.get("y", start_position.y);
- stay_on_platform = false;
- reader.get("stay-on-platform", stay_on_platform);
bbox.set_size(31.8, 31.8);
sprite = sprite_manager->create("images/creatures/mr_iceblock/mr_iceblock.sprite");
set_direction = false;
}
-MrIceBlock::MrIceBlock(float pos_x, float pos_y, Direction d, bool stay_on_plat = false )
+MrIceBlock::MrIceBlock(float pos_x, float pos_y, Direction d)
: ice_state(ICESTATE_NORMAL), squishcount(0)
{
start_position.x = pos_x;
start_position.y = pos_y;
- stay_on_platform = stay_on_plat;
bbox.set_size(31.8, 31.8);
sprite = sprite_manager->create("images/creatures/mr_iceblock/mr_iceblock.sprite");
set_direction = true;
writer.write_float("x", start_position.x);
writer.write_float("y", start_position.y);
- writer.write_bool("stay-on-platform", stay_on_platform);
writer.end_list("mriceblock");
}
set_state(ICESTATE_NORMAL);
}
- if (ice_state == ICESTATE_NORMAL &&
- stay_on_platform &&
- may_fall_off_platform())
+ if (ice_state == ICESTATE_NORMAL && might_fall(601))
{
dir = (dir == LEFT ? RIGHT : LEFT);
sprite->set_action(dir == LEFT ? "left" : "right");