dispenser can now drop random badguys
[supertux.git] / src / badguy / mrbomb.h
index 4e7943c..217040a 100644 (file)
@@ -13,6 +13,7 @@ public:
   void write(lisp::Writer& writer);
   HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
   HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
+  void kill_fall();
 
 protected:
   bool collision_squished(Player& player);