+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
#include <config.h>
-#include "mrbomb.h"
-#include "bomb.h"
+#include "mrbomb.hpp"
+#include "bomb.hpp"
static const float WALKSPEED = 80;
{
reader.get("x", start_position.x);
reader.get("y", start_position.y);
+ stay_on_platform = false;
+ reader.get("stay-on-platform", stay_on_platform);
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("mrbomb");
+ sprite = sprite_manager->create("images/creatures/mr_bomb/mr_bomb.sprite");
set_direction = false;
}
-MrBomb::MrBomb(float pos_x, float pos_y, Direction d)
+MrBomb::MrBomb(float pos_x, float pos_y, Direction d, bool stay_on_plat = false)
{
start_position.x = pos_x;
start_position.y = pos_y;
+ stay_on_platform = stay_on_plat;
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("mrbomb");
+ sprite = sprite_manager->create("images/creatures/mr_bomb/mr_bomb.sprite");
set_direction = true;
initial_direction = d;
}
{
writer.start_list("mrbomb");
- writer.write_float("x", get_pos().x);
- writer.write_float("y", get_pos().y);
+ writer.write_float("x", start_position.x);
+ writer.write_float("y", start_position.y);
+ writer.write_bool("stay-on-platform", stay_on_platform);
writer.end_list("mrbomb");
}
sprite->set_action(dir == LEFT ? "left" : "right");
}
+void
+MrBomb::active_update(float elapsed_time)
+{
+ if (stay_on_platform && may_fall_off_platform())
+ {
+ dir = (dir == LEFT ? RIGHT : LEFT);
+ sprite->set_action(dir == LEFT ? "left" : "right");
+ physic.set_velocity_x(-physic.get_velocity_x());
+ }
+
+ BadGuy::active_update(elapsed_time);
+}
+
bool
MrBomb::collision_squished(Player& player)
{
remove_me();
Sector::current()->add_object(new Bomb(get_pos(), dir));
- player.bounce(*this);
+ kill_squished(player);
return true;
}
return CONTINUE;
}
+HitResponse
+MrBomb::collision_badguy(BadGuy& , const CollisionHit& hit)
+{
+ if(fabsf(hit.normal.x) > .8) { // left or right
+ dir = dir == LEFT ? RIGHT : LEFT;
+ sprite->set_action(dir == LEFT ? "left" : "right");
+ physic.set_velocity_x(-physic.get_velocity_x());
+ }
+
+ return CONTINUE;
+}
+
+void
+MrBomb::kill_fall()
+{
+ remove_me();
+ Bomb* bomb = new Bomb(get_pos(), dir);
+ Sector::current()->add_object(bomb);
+ bomb->explode();
+}
+
+IMPLEMENT_FACTORY(MrBomb, "mrbomb")