{
writer.start_list("mrbomb");
- writer.write_float("x", get_pos().x);
- writer.write_float("y", get_pos().y);
+ writer.write_float("x", start_position.x);
+ writer.write_float("y", start_position.y);
writer.end_list("mrbomb");
}
{
remove_me();
Sector::current()->add_object(new Bomb(get_pos(), dir));
- player.bounce(*this);
+ kill_squished(player);
return true;
}
return CONTINUE;
}
+
+IMPLEMENT_FACTORY(MrBomb, "mrbomb")