incorporated another patch from Ondra Hosek which fixes tux not getting killed on...
[supertux.git] / src / badguy / mrbomb.cpp
index bc9903d..563cd6f 100644 (file)
@@ -48,7 +48,7 @@ MrBomb::collision_squished(Player& player)
 {
   remove_me();
   Sector::current()->add_object(new Bomb(get_pos(), dir));
-  player.bounce(*this);
+  kill_squished(player);
   return true;
 }