Rolled back bomb to old behaviour, some bomb gfx tuning
[supertux.git] / src / badguy / mole.cpp
index 54dfe17..96d585f 100644 (file)
@@ -36,12 +36,18 @@ Mole::Mole(const lisp::Lisp& reader)
        : BadGuy(reader, "images/creatures/mole/mole.sprite", LAYER_TILES-1), state(PRE_THROWING)
 {
   physic.enable_gravity(false);
+  sound_manager->preload("sounds/fall.wav");
+  sound_manager->preload("sounds/squish.wav");
+  sound_manager->preload("sounds/dartfire.wav");
 }
 
 Mole::Mole(const Vector& pos)
        : BadGuy(pos, "images/creatures/mole/mole.sprite", LAYER_TILES-1), state(PRE_THROWING)
 {
   physic.enable_gravity(false);
+  sound_manager->preload("sounds/fall.wav");
+  sound_manager->preload("sounds/squish.wav");
+  sound_manager->preload("sounds/dartfire.wav");
 }
 
 void