- fix a bunch of msvc warnings (mostly assigning double constants to float variables)
[supertux.git] / src / badguy / mole.cpp
index 765319d..73c1877 100644 (file)
@@ -27,8 +27,8 @@
 #include "log.hpp"
 #include "level.hpp"
 
-static const float IDLE_TIME = 0.2; /**< time to wait before and after throwing */
-static const float THROW_TIME = 4.6; /**< time to spend throwing */
+static const float IDLE_TIME = 0.2f; /**< time to wait before and after throwing */
+static const float THROW_TIME = 4.6f; /**< time to spend throwing */
 static const float THROW_INTERVAL = 1; /**< time between two thrown rocks */
 static const float THROW_VELOCITY = 400; /**< initial velocity of thrown rocks */
 
@@ -74,7 +74,7 @@ Mole::collision_badguy(BadGuy& , const CollisionHit& )
 }
 
 bool
-Mole::collision_squished(Player& )
+Mole::collision_squished(GameObject& )
 {
   set_state(DEAD);
   sound_manager->play("sounds/squish.wav", get_pos());