-// $Id$
-//
// SuperTux - Mole Badguy
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
-
-#include "mole.hpp"
-#include "mole_rock.hpp"
-#include "tile.hpp"
-#include "object/tilemap.hpp"
-#include "random_generator.hpp"
-#include "log.hpp"
-#include "level.hpp"
-#include "lisp/writer.hpp"
-#include "object_factory.hpp"
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
#include "audio/sound_manager.hpp"
-#include "sector.hpp"
+#include "badguy/mole.hpp"
+#include "badguy/mole_rock.hpp"
+#include "math/random_generator.hpp"
#include "sprite/sprite.hpp"
+#include "supertux/object_factory.hpp"
+#include "supertux/sector.hpp"
#include <math.h>
static const float THROW_INTERVAL = 1; /**< time between two thrown rocks */
static const float THROW_VELOCITY = 400; /**< initial velocity of thrown rocks */
-Mole::Mole(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/mole/mole.sprite", LAYER_TILES-1), state(PRE_THROWING)
+Mole::Mole(const Reader& reader) :
+ BadGuy(reader, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
+ state(PRE_THROWING),
+ timer(),
+ throw_timer()
{
physic.enable_gravity(false);
sound_manager->preload("sounds/fall.wav");
sound_manager->preload("sounds/dartfire.wav");
}
-Mole::Mole(const Vector& pos)
- : BadGuy(pos, "images/creatures/mole/mole.sprite", LAYER_TILES-1), state(PRE_THROWING)
+Mole::Mole(const Vector& pos) :
+ BadGuy(pos, "images/creatures/mole/mole.sprite", LAYER_TILES-1),
+ state(PRE_THROWING),
+ timer(),
+ throw_timer()
{
physic.enable_gravity(false);
sound_manager->preload("sounds/fall.wav");
}
void
-Mole::write(lisp::Writer& writer)
-{
- writer.start_list("mole");
- writer.write("x", start_position.x);
- writer.write("y", start_position.y);
- writer.end_list("mole");
-}
-
-void
Mole::activate()
{
if (state != DEAD) set_state(PRE_THROWING);
state = new_state;
}
-IMPLEMENT_FACTORY(Mole, "mole")
+IMPLEMENT_FACTORY(Mole, "mole");
+
+/* EOF */