fix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
[supertux.git] / src / badguy / kugelblitz.cpp
index 66354c8..eb4fc2e 100644 (file)
@@ -38,7 +38,7 @@ Kugelblitz::Kugelblitz(const lisp::Lisp& reader)
   reader.get("x", start_position.x);
   start_position.y = 0; //place above visible area
   bbox.set_size(63.8, 63.8);
-  sprite = sprite_manager->create("kugelblitz");
+  sprite = sprite_manager->create("images/creatures/kugelblitz/kugelblitz.sprite");
   sprite->set_action("falling");
   physic.enable_gravity(false);
 }
@@ -49,7 +49,6 @@ Kugelblitz::write(lisp::Writer& writer)
   writer.start_list("kugelblitz");
 
   writer.write_float("x", start_position.x);
-  writer.write_float("y", start_position.y);
 
   writer.end_list("kugelblitz");
 }