}
KamikazeSnowball::KamikazeSnowball(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/snowball/kamikaze-snowball.sprite")
+ : BadGuy(reader, "images/creatures/snowball/kamikaze-snowball.sprite")
{
sound_manager->preload(SPLAT_SOUND);
}
KamikazeSnowball::KamikazeSnowball(const Vector& pos, Direction d)
- : BadGuy(pos, d, "images/creatures/snowball/kamikaze-snowball.sprite")
+ : BadGuy(pos, d, "images/creatures/snowball/kamikaze-snowball.sprite")
{
sound_manager->preload(SPLAT_SOUND);
}