Applied sound pre-loading patch from mathnerd314 (#331)
[supertux.git] / src / badguy / jumpy.cpp
index 706a7d7..defb545 100644 (file)
@@ -26,8 +26,10 @@ static const float JUMPY_MID_TOLERANCE=4;
 static const float JUMPY_LOW_TOLERANCE=2;
 
 Jumpy::Jumpy(const lisp::Lisp& reader)
-    : BadGuy(reader, "images/creatures/jumpy/jumpy.sprite"), groundhit_pos_set(false)
+    : BadGuy(reader, "images/creatures/snowjumpy/snowjumpy.sprite"), groundhit_pos_set(false)
 {
+  // TODO create a nice sound for this...
+  //sound_manager->preload("sounds/skid.wav");
 }
 
 void