static const float JUMPY_LOW_TOLERANCE=2;
Jumpy::Jumpy(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/jumpy/jumpy.sprite"), groundhit_pos_set(false)
+ : BadGuy(reader, "images/creatures/snowjumpy/snowjumpy.sprite"), groundhit_pos_set(false)
{
+ // TODO create a nice sound for this...
+ //sound_manager->preload("sounds/skid.wav");
}
void