- fix a bunch of msvc warnings (mostly assigning double constants to float variables)
[supertux.git] / src / badguy / flyingsnowball.hpp
index 3bac639..43e9324 100644 (file)
@@ -26,12 +26,12 @@ class FlyingSnowBall : public BadGuy
 {
 public:
   FlyingSnowBall(const lisp::Lisp& reader);
-  FlyingSnowBall(float pos_x, float pos_y);
+  FlyingSnowBall(const Vector& pos);
 
   void activate();
   void write(lisp::Writer& writer);
   void active_update(float elapsed_time);
-  HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
+  void collision_solid(const CollisionHit& hit);
 
   virtual FlyingSnowBall* clone() const { return new FlyingSnowBall(*this); }
 
@@ -41,11 +41,10 @@ protected:
     FLY_DOWN
   };
   FlyingSnowballMode mode;
-  bool collision_squished(Player& player);
+  bool collision_squished(GameObject& object);
 private:
   Timer timer;
   Timer puff_timer; /**< time until the next smoke puff is spawned */
 };
 
 #endif
-