+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#include <config.h>
#include <stdio.h>
-#include "flyingsnowball.h"
+#include "flyingsnowball.hpp"
static const float FLYTIME = 1.0;
static const float FLYSPEED = 100.0;
}
void
-FlyingSnowBall::active_action(float elapsed_time)
+FlyingSnowBall::active_update(float elapsed_time)
{
if(timer.check()) {
if(mode == FLY_UP) {
sprite->set_action(dir == LEFT ? "left" : "right");
}
+IMPLEMENT_FACTORY(FlyingSnowBall, "flyingsnowball")