#include "badguy/flame.hpp"
+#include <math.h>
+
#include "audio/sound_manager.hpp"
-#include "lisp/lisp.hpp"
#include "supertux/object_factory.hpp"
-
-#include <math.h>
+#include "util/reader.hpp"
static const std::string SOUNDFILE = "sounds/flame.wav";