Fish::start_waiting()
{
waiting.start(FISH_WAIT_TIME);
- set_group(COLGROUP_DISABLED);
+ set_colgroup_active(COLGROUP_DISABLED);
physic.enable_gravity(false);
physic.set_velocity_y(0);
}
{
physic.set_velocity_y(FISH_JUMP_POWER);
physic.enable_gravity(true);
- set_group(COLGROUP_MOVING);
+ set_colgroup_active(COLGROUP_MOVING);
}
void