#include "badguy/mrbomb.h"
#include "badguy/mriceblock.h"
-
-Dispenser::Dispenser(LispReader& reader)
+Dispenser::Dispenser(const lisp::Lisp& reader)
{
- reader.read_float("x", start_position.x);
- reader.read_float("y", start_position.y);
- reader.read_float("cycle", cycle);
- reader.read_string("badguy", badguy);
+ reader.get("x", start_position.x);
+ reader.get("y", start_position.y);
+ reader.get("cycle", cycle);
+ reader.get("badguy", badguy);
bbox.set_size(32, 32);
sprite = sprite_manager->create("dispenser");
sprite->set_action("working");
}
void
-Dispenser::write(LispWriter& writer)
+Dispenser::write(lisp::Writer& writer)
{
writer.start_list("dispenser");
void
Dispenser::active_action(float )
{
- if (dispense_timer.check()) {
- launch_badguy();
- }
+ if (dispense_timer.check()) {
+ launch_badguy();
+ }
}
HitResponse
void
Dispenser::launch_badguy()
{
- //FIXME: Does is_offscreen() work right here?
- if (!is_offscreen()) {
+ //FIXME: Does is_offscreen() work right here?
+ if (!is_offscreen()) {
if (badguy == "snowball")
Sector::current()->add_object(new SnowBall(get_pos().x, get_pos().y, dir));
else if (badguy == "bouncingsnowball")
else if (badguy == "mriceblock")
Sector::current()->add_object(new MrIceBlock(get_pos().x, get_pos().y, dir));
else if (badguy == "random")
- {}
- }
+ {}
+ }
}
+