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SDL: Remove the alpha channel and approximate with a colorkey if the texture doesn...
[supertux.git]
/
src
/
badguy
/
darttrap.hpp
diff --git
a/src/badguy/darttrap.hpp
b/src/badguy/darttrap.hpp
index
b891de4
..
7f2b80e
100644
(file)
--- a/
src/badguy/darttrap.hpp
+++ b/
src/badguy/darttrap.hpp
@@
-45,7
+45,7
@@
protected:
void load(); /**< load a shot */
void fire(); /**< fire a shot */
-
+
float initial_delay; /**< time to wait before firing first shot */
float fire_delay; /**< reload time */
int ammo; /**< ammo left (-1 means unlimited) */
@@
-55,4
+55,3
@@
protected:
};
#endif
-