Set 'licence' attribute on sound files
[supertux.git] / src / badguy / darttrap.cpp
index 41cc585..8d78c97 100644 (file)
 #include "darttrap.hpp"
 #include "dart.hpp"
 
+#include "object_factory.hpp"
+#include "audio/sound_manager.hpp"
+#include "lisp/writer.hpp"
+#include "sector.hpp"
+#include "lisp/lisp.hpp"
+#include "sprite/sprite.hpp"
+
 namespace {
   const float MUZZLE_Y = 25; /**< [px] muzzle y-offset from top */
 }
 
 DartTrap::DartTrap(const lisp::Lisp& reader)
-       : BadGuy(reader, "images/creatures/darttrap/darttrap.sprite", LAYER_TILES-1), initial_delay(0), fire_delay(2), ammo(-1), state(IDLE)
+  : BadGuy(reader, "images/creatures/darttrap/darttrap.sprite", LAYER_TILES-1), initial_delay(0), fire_delay(2), ammo(-1), state(IDLE)
 {
   reader.get("initial-delay", initial_delay);
   reader.get("fire-delay", fire_delay);
@@ -44,11 +51,11 @@ void
 DartTrap::write(lisp::Writer& writer)
 {
   writer.start_list("darttrap");
-  writer.write_float("x", start_position.x);
-  writer.write_float("y", start_position.y);
-  writer.write_float("initial-delay", initial_delay);
-  writer.write_float("fire-delay", fire_delay);
-  writer.write_int("ammo", ammo);
+  writer.write("x", start_position.x);
+  writer.write("y", start_position.y);
+  writer.write("initial-delay", initial_delay);
+  writer.write("fire-delay", fire_delay);
+  writer.write("ammo", ammo);
   writer.end_list("darttrap");
 }