- fix a bunch of msvc warnings (mostly assigning double constants to float variables)
[supertux.git] / src / badguy / dart.hpp
index 1c6a3d3..bbab1df 100644 (file)
@@ -40,7 +40,7 @@ public:
 
   void active_update(float elapsed_time);
 
-  HitResponse collision_solid(GameObject& object, const CollisionHit& hit);
+  void collision_solid(const CollisionHit& hit);
   HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
   HitResponse collision_player(Player& player, const CollisionHit& hit);
 
@@ -49,11 +49,8 @@ public:
   virtual bool updatePointers(const GameObject* from_object, GameObject* to_object);
 
 protected:
-  bool set_direction;
-  Direction initial_direction;
   const BadGuy* parent; /**< collisions with this BadGuy will be ignored */
   std::auto_ptr<SoundSource> sound_source; /**< SoundSource for ambient sound */
 };
 
 #endif
-