Applied sound pre-loading patch from mathnerd314 (#331)
[supertux.git] / src / badguy / dart.cpp
index c5ad86e..f952492 100644 (file)
@@ -33,6 +33,7 @@ Dart::Dart(const lisp::Lisp& reader)
 {
   physic.enable_gravity(false);
   countMe = false;
+  sound_manager->preload(SOUNDFILE);
   sound_manager->preload("sounds/darthit.wav");
   sound_manager->preload("sounds/stomp.wav");
 }
@@ -42,6 +43,7 @@ Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)
 {
   physic.enable_gravity(false);
   countMe = false;
+  sound_manager->preload(SOUNDFILE);
   sound_manager->preload("sounds/darthit.wav");
   sound_manager->preload("sounds/stomp.wav");
 }
@@ -49,7 +51,7 @@ Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)
 Dart::Dart(const Dart& other)
        : BadGuy(other), parent(other.parent)
 {
-  sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));
+  sound_manager->preload(SOUNDFILE);
   sound_manager->preload("sounds/darthit.wav");
   sound_manager->preload("sounds/stomp.wav");
 }
@@ -78,11 +80,15 @@ Dart::write(lisp::Writer& writer)
 }
 
 void
-Dart::activate()
+Dart::initialize()
 {
   physic.set_velocity_x(dir == LEFT ? -::SPEED : ::SPEED);
   sprite->set_action(dir == LEFT ? "flying-left" : "flying-right");
+}
 
+void
+Dart::activate()
+{
   sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));
   sound_source->set_position(get_pos());
   sound_source->set_looping(true);