qmax patch to fix bug #0000389 - colors in infoblocks
[supertux.git] / src / badguy / dart.cpp
index 99d5bb7..bfed64a 100644 (file)
@@ -1,7 +1,7 @@
-//  $Id: dart.cpp 3327 2006-04-13 15:02:40Z sommer $
+//  $Id$
 //
 //  Dart - Your average poison dart
-//  Copyright (C) 2006 Christoph Sommer <supertux@2006.expires.deltadevelopment.de>
+//  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
@@ -26,24 +26,48 @@ namespace {
   const float SPEED = 200;
 }
 
-Dart::Dart(const lisp::Lisp& reader) : set_direction(false), parent(0)
+static const std::string SOUNDFILE = "sounds/flame.wav";
+
+Dart::Dart(const lisp::Lisp& reader)
+        : BadGuy(reader, "images/creatures/dart/dart.sprite"), parent(0)
 {
-  reader.get("x", start_position.x);
-  reader.get("y", start_position.y);
-  bbox.set_size(9, 1);
-  sprite = sprite_manager->create("images/creatures/dart/dart.sprite");
   physic.enable_gravity(false);
   countMe = false;
+  sound_manager->preload(SOUNDFILE);
+  sound_manager->preload("sounds/darthit.wav");
+  sound_manager->preload("sounds/stomp.wav");
 }
 
-Dart::Dart(float pos_x, float pos_y, Direction d, const BadGuy* parent = 0) : set_direction(true), initial_direction(d), parent(parent)
+Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)
+        : BadGuy(pos, d, "images/creatures/dart/dart.sprite"), parent(parent)
 {
-  start_position.x = pos_x;
-  start_position.y = pos_y;
-  bbox.set_size(9, 1);
-  sprite = sprite_manager->create("images/creatures/dart/dart.sprite");
   physic.enable_gravity(false);
   countMe = false;
+  sound_manager->preload(SOUNDFILE);
+  sound_manager->preload("sounds/darthit.wav");
+  sound_manager->preload("sounds/stomp.wav");
+}
+
+Dart::Dart(const Dart& other)
+        : BadGuy(other), parent(other.parent)
+{
+  sound_manager->preload(SOUNDFILE);
+  sound_manager->preload("sounds/darthit.wav");
+  sound_manager->preload("sounds/stomp.wav");
+}
+
+Dart::~Dart()
+{
+}
+
+bool
+Dart::updatePointers(const GameObject* from_object, GameObject* to_object)
+{
+  if (from_object == parent) {
+    parent = dynamic_cast<Dart*>(to_object);
+    return true;
+  }
+  return false;
 }
 
 void
@@ -56,46 +80,63 @@ Dart::write(lisp::Writer& writer)
 }
 
 void
-Dart::activate()
-{  
-  if (set_direction) dir = initial_direction;
+Dart::initialize()
+{
   physic.set_velocity_x(dir == LEFT ? -::SPEED : ::SPEED);
   sprite->set_action(dir == LEFT ? "flying-left" : "flying-right");
 }
 
 void
+Dart::activate()
+{
+  sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));
+  sound_source->set_position(get_pos());
+  sound_source->set_looping(true);
+  sound_source->set_gain(1.0);
+  sound_source->set_reference_distance(32);
+  sound_source->play();
+}
+
+void
 Dart::deactivate()
-{  
+{
+  sound_source.reset();
   remove_me();
 }
 
-HitResponse 
-Dart::collision_solid(GameObject& , const CollisionHit& )
+void
+Dart::active_update(float elapsed_time)
+{
+  BadGuy::active_update(elapsed_time);
+  sound_source->set_position(get_pos());
+}
+
+void
+Dart::collision_solid(const CollisionHit& )
 {
+  sound_manager->play("sounds/darthit.wav", get_pos());
   remove_me();
-  return ABORT_MOVE;
 }
 
-HitResponse 
+HitResponse
 Dart::collision_badguy(BadGuy& badguy, const CollisionHit& )
 {
   // ignore collisions with parent
   if (&badguy == parent) {
     return FORCE_MOVE;
   }
+  sound_manager->play("sounds/stomp.wav", get_pos());
   remove_me();
   badguy.kill_fall();
   return ABORT_MOVE;
 }
 
-HitResponse 
+HitResponse
 Dart::collision_player(Player& player, const CollisionHit& hit)
 {
+  sound_manager->play("sounds/stomp.wav", get_pos());
   remove_me();
   return BadGuy::collision_player(player, hit);
 }
 
-
-
 IMPLEMENT_FACTORY(Dart, "dart")
-