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SDL: Remove the alpha channel and approximate with a colorkey if the texture doesn...
[supertux.git]
/
src
/
badguy
/
bouncing_snowball.hpp
diff --git
a/src/badguy/bouncing_snowball.hpp
b/src/badguy/bouncing_snowball.hpp
index
b226590
..
ed2c5cb
100644
(file)
--- a/
src/badguy/bouncing_snowball.hpp
+++ b/
src/badguy/bouncing_snowball.hpp
@@
-36,8
+36,7
@@
public:
virtual BouncingSnowball* clone() const { return new BouncingSnowball(*this); }
protected:
- bool collision_squished(
Player& player
);
+ bool collision_squished(
GameObject& object
);
};
#endif
-