fixed a bug, added some debug messages
[supertux.git] / src / badguy / bouncing_snowball.cpp
index 431cac2..edbe4d7 100644 (file)
@@ -29,8 +29,8 @@ BouncingSnowball::write(lisp::Writer& writer)
 {
   writer.start_list("bouncingsnowball");
 
-  writer.write_float("x", get_pos().x);
-  writer.write_float("y", get_pos().y);
+  writer.write_float("x", start_position.x);
+  writer.write_float("y", start_position.y);
 
   writer.end_list("bouncingsnowball");
 }
@@ -67,3 +67,19 @@ BouncingSnowball::collision_solid(GameObject& , const CollisionHit& hit)
   return CONTINUE;
 }
 
+HitResponse
+BouncingSnowball::collision_badguy(BadGuy& , const CollisionHit& hit)
+{
+  if(fabsf(hit.normal.x) > .8) { // left/right?
+    dir = dir == LEFT ? RIGHT : LEFT;
+    sprite->set_action(dir == LEFT ? "left" : "right");    
+    physic.set_velocity_x(-physic.get_velocity_x());
+  } else if(hit.normal.y < -.8) { // grounf
+    physic.set_velocity_y(JUMPSPEED);
+  }
+
+  return CONTINUE;
+}
+
+IMPLEMENT_FACTORY(BouncingSnowball, "bouncingsnowball")
+